Engaging teenagers in Iran

A serious game to inspire young people in Iran to make a positive contribution to their society. The project centres around three real stories. One of them is about Negar, a teenager who started a campaign for a new library: her challenges, her experiences and her success are inspiring lessons for other teenagers.

The short interactive stories are to be used as a supplement to the regular curriculum. The stories are based on interviews and  build with pictures, audio, cartoons and game mechanics.